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1 – 20 of 185 cards where the text includes “search” and the text includes “for” and the text includes “a” and the text includes “land” and the colors is G

Ainok Guide (Fate Reforged #121)

Ainok Guide {1}{G}

Creature — Dog Scout

When Ainok Guide enters the battlefield, choose one —

• Put a +1/+1 counter on Ainok Guide.

• Search your library for a basic land card, reveal it, then shuffle and put that card on top.

1/1

Illustrated by Lucas Graciano

Standard
Alchemy
Pioneer
Explorer
Modern
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Pauper
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Penny
Analyze the Pollen (Murders at Karlov Manor #150)

Analyze the Pollen {G}

Sorcery

As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)

Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.

DailyMTG Story Spotlight

Illustrated by Anna Christenson

Standard
Alchemy
Pioneer
Explorer
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Penny
Archdruid's Charm (Murders at Karlov Manor #151)

Archdruid's Charm {G}{G}{G}

Instant

Choose one —

• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it’s a land card. Otherwise, put it into your hand. Then shuffle.

• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don’t control.

• Exile target artifact or enchantment.

Illustrated by Liiga Smilshkalne

Standard
Alchemy
Pioneer
Explorer
Modern
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A-Scout the Wilderness (Dominaria United #A-176)

A-Scout the Wilderness {2}{G}

Sorcery

Kicker {W} (You may pay an additional {1}{W} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.

Illustrated by A. M. Sartor

Standard
Alchemy
Pioneer
Explorer
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Attune with Aether (Kaladesh #145)

Attune with Aether {G}

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).

“I’ve never seen a world where aether weaves through every aspect of nature.”

Illustrated by Wesley Burt

Standard
Alchemy
Pioneer
Explorer
Modern
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Avatar of Growth (Game Night #5)

Avatar of Growth {4}{G}{G}

Creature — Elemental Avatar

This spell costs {1} less to cast for each opponent you have.

Trample

When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

4/4

Illustrated by Grzegorz Rutkowski

Standard
Alchemy
Pioneer
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Modern
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Penny
Beanstalk Giant // Fertile Footsteps (Commander Masters #275)

Beanstalk Giant {6}{G}

Creature — Giant

Beanstalk Giant’s power and toughness are each equal to the number of lands you control.

*/*

Fertile Footsteps {2}{G}

Sorcery — Adventure

Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Jason A. Engle

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Penny
Beneath the Sands (Hour of Devastation #111)

Beneath the Sands {2}{G}

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling {2} ({2}, Discard this card: Draw a card.)

Though buried and muffled, nature’s whisper still called to Nissa.

Illustrated by Magali Villeneuve

Standard
Alchemy
Pioneer
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Modern
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Penny
Borderland Explorer (Commander 2018 #133)

Borderland Explorer {1}{G}

Creature — Elf Scout

When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

3/1

Illustrated by Lucas Graciano

Standard
Alchemy
Pioneer
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Modern
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Borderland Ranger (Avacyn Restored #169)

Borderland Ranger {2}{G}

Creature — Human Scout Ranger

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

“There’s only one route from Kessig into Stensia. Unless you come with me.”

2/2

Illustrated by Zoltan Boros

Standard
Alchemy
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Boseiju Reaches Skyward // Branch of Boseiju (Kamigawa: Neon Dynasty #177)
Boseiju Reaches Skyward // Branch of Boseiju (Kamigawa: Neon Dynasty #177)

Boseiju Reaches Skyward {3}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.

II — Put up to one target land card from your graveyard on top of your library.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Branch of Boseiju

Color Indicator: Green Enchantment Creature — Plant

Reach

Branch of Boseiju gets +1/+1 for each land you control.

Though they razed the surrounding forest, the builders of Towashi left Boseiju unscathed, shaping the city around the ancient tree.

0/0

Illustrated by Zezhou Chen

Standard
Alchemy
Pioneer
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Boundless Realms (Magic 2013 #162)

Boundless Realms {6}{G}

Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

“Planeswalking cannot be taught. Either you see the doors or you do not.”
—Nissa Revane

Illustrated by Cliff Childs

Standard
Alchemy
Pioneer
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Brave the Wilds (Wilds of Eldraine #165)

Brave the Wilds {G}

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that’s still a land.

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Illustrated by Lucas Graciano

Standard
Alchemy
Pioneer
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Modern
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Bushwhack (The Brothers' War #174)

Bushwhack {G}

Sorcery

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Illustrated by Artur Nakhodkin

Standard
Alchemy
Pioneer
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Caravan Vigil (Innistrad #173)

Caravan Vigil {G}

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Illustrated by Drew Baker

Standard
Alchemy
Pioneer
Explorer
Modern
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Penny
Celebrate the Harvest (Midnight Hunt Commander #24)

Celebrate the Harvest {3}{G}

Sorcery

Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

The Harvesttide dance is one of joyous abandon, a last revel before winter nights.

Illustrated by Eelis Kyttanen

Standard
Alchemy
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Modern
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Centaur Rootcaster (Judgment #109)

Centaur Rootcaster {3}{G}

Creature — Centaur Druid

Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

2/2

Illustrated by Eric Peterson

Standard
Alchemy
Pioneer
Explorer
Modern
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Penny
Circuitous Route (Zendikar Rising Commander #62)

Circuitous Route {3}{G}

Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

“The shortest path between two points is not always the safest.”
—Tamina, district guide

Illustrated by Milivoj Ćeran

Standard
Alchemy
Pioneer
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Modern
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Penny
Civic Wayfinder (Duel Decks: Nissa vs. Ob Nixilis #5)

Civic Wayfinder {2}{G}

Creature — Elf Druid Warrior

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

“These alleys are not safe. Come, I can guide you back to the market square.”

2/2

Illustrated by Cyril Van Der Haegen

Standard
Alchemy
Pioneer
Explorer
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Pauper
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Penny
Collective Voyage (Commander 2016 #145)

Collective Voyage {G}

Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Illustrated by Charles Urbach

Standard
Alchemy
Pioneer
Explorer
Modern
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